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Wolfenstein's not your typical Nazi-slaying, WWII shooter. Sure, it includes the typical unending army of irreconcilably evil soldiers who crumple underneath your overpowered assault. But this latest chapter in the adventures of American superspy B.J. Blazkowicz adds in a few magical superpowers, a little BioShock-meets-Call of Duty -- though you still have to rely on your weapons to shoot electricity and fire. Those new abilities feel a little gimmicky at times, but when considered together with the multiplayer, Wolfenstein provides enough firepower and over-the-top storytelling to satiate anyone's desire for occult, alternate history action. You did ask for occult, alternate history action, didn't you?
At the beginning of the game you find a stone filled with ancient powers that let you shift between the real world and an alternate dimension called the Veil. You start out with Veil Sight, which lets you walk through some walls, move faster, find items, and makes enemies glow for easy sniping from a distance -- but it also dyes your world a sickly, bluish-green. Wolfenstein is a good looking game, so it's a little disappointing that you're encouraged to play through most of it in a such and ugly, washed out view.
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