Sunday, February 14, 2010

Star Ocean The Last Hope


As a franchise prequel, Star Ocean 4 charts mankind's tentative first steps into space as they seek to colonize a new planet. Much like the rest of the series, it's an unapologetically Japanese-style RPG, the main differences here being terrible pacing and refined combat.

Being a JRPG, you can assume the following: you use swords and magic, you lead a band of plucky androgynous teenagers and "old" battle-hardened thirty-somethings against an "ultimate evil," the main protagonist has a ridiculous name (Edge Maverick), and you possess mysterious powers that you don't yet fully fathom. And although you try to blend in on the planets you visit, none of your characters can be bothered to change out of their gaudy space suits, put on different clothes, or hide their fancy space swords. But clichés and gaping plot holes aside, the story's twists and turns are engaging -- especially with the extensive in-game dictionary to help sort out the details. And if things get too convoluted (which they frequently will), you can always check the synopsis, which highlights everything you've experienced up to that point.

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