Then this prologue ends, and like the unfortunate fellow in the prologue, the overall game takes a significant plunge downward that it barely manages to recover from. It morphs from a refreshingly original (albeit with a bit of the obvious The Rocketeer influence) flier into a bland, cover-based third-person shooter. The story setup follows the, "give the player the full experience, then change circumstances and make the player re-earn the cool stuff from the beginning" formula; after playing the anonymous jetpack jockey, the game then puts you in Will Grey's perspective. Will is a snarky, fast-talking pilot (voiced by Nolan "Can't Say No" North) who flies through the Bermuda Triangle in 1938 and arrives at the alien/jetpack/butte-filled parallel world called, well, "the Void." Will's eight-hour journey through the Void starts with a mostly generic/occasionally painful sequence where he jetpacklessly jaunts around the mysterious jungle, all while shooting aliens and cracking wise.
Friday, February 19, 2010
Dark Void
Then this prologue ends, and like the unfortunate fellow in the prologue, the overall game takes a significant plunge downward that it barely manages to recover from. It morphs from a refreshingly original (albeit with a bit of the obvious The Rocketeer influence) flier into a bland, cover-based third-person shooter. The story setup follows the, "give the player the full experience, then change circumstances and make the player re-earn the cool stuff from the beginning" formula; after playing the anonymous jetpack jockey, the game then puts you in Will Grey's perspective. Will is a snarky, fast-talking pilot (voiced by Nolan "Can't Say No" North) who flies through the Bermuda Triangle in 1938 and arrives at the alien/jetpack/butte-filled parallel world called, well, "the Void." Will's eight-hour journey through the Void starts with a mostly generic/occasionally painful sequence where he jetpacklessly jaunts around the mysterious jungle, all while shooting aliens and cracking wise.
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